/ About the game
High on a storm-lashed temple, the Guardian keeps watch, hammer in hand. Wake him up.
Connect and tumble. Land 5 or more matching symbols touching each other and they burst in a puff of smoke. New symbols crash down to fill the gaps, and the chain keeps going until the board goes quiet.
WILDs that grow. Every WILD carries a multiplier, and they don’t sit still:
- Level Up: every tumble a WILD wins in, it climbs, from x1 all the way to x10.
- Move and Merge: after each win, WILDs step toward each other. When two meet they fuse, and their multipliers multiply, up to x1,000.
- The Hammer Strike: with two or more WILDs on the board, the Guardian can raise his hammer and call down lightning. Every WILD gets ripped into the biggest one and multiplied together. Then the board refills for another shot.
Pick your storm.
- Extra Chance: more Scatters, more bonuses.
- Gilded Spins: gilded symbols on every spin. A gilded winner stays on the board as a WILD.
- Double-Up Spins: every spin starts with a WILD, and each climb doubles it, up to x256.
- Bonus: 10 free spins with WILDs that stick around the whole round, plus an extra spin for every Scatter.
- Super Bonus: the same, plus The Core, a WILD locked in the center that every other WILD races into and powers up, all the way to x1,000.
- Mystery Bonus: roll the dice on every spin. Nothing, the Super Bonus, or the secret Hidden Bonus, where new WILDs land at x2 and the hammer falls every free spin.
Wins go up to 50,000x your bet, with a 96.50% RTP in every mode.